VRpatients Simulation Platform
The VRpatients Simulation Platform is a no-code, AI-driven patient simulation system, and SkillsTrain supplies it locally as VRpatients' regional distributor. VRpatients is a Columbus, Ohio based company, and the platform lets a clinical educator build and run realistic patient scenarios without writing a line of code, across VR headsets, mixed reality, or any web browser using WebGL, so a learner without a headset on hand can still train.
VRpatients ships 85 pre-built patient scenarios, with close to 40 more reported as coming during the year, and every one can be duplicated and edited to fit an institution's own protocols. The authoring workflow runs in six steps: pick a learning objective, choose the patient and setting from more than eight culturally diverse avatars and environments including home, ambulance and ER, add clinical assessments and interventions (medication, oxygen, IV therapy, monitoring, ECGs, diagnostic media), build the scenario's branching logic and patient progression, optionally add AI-driven patient dialogue, then test and refine. VRpatients reports instructors typically build a customised case in about 30 minutes, and more than 3,000 user-built simulations are already running across its customers.
Who it is for: EMS agencies, ambulance services, nursing programmes, medical schools, hospitals and military training organisations needing realistic, repeatable patient scenarios their own instructors can build and adapt.
Frequently Asked Questions
Do learners need a VR headset to use it?
No, the platform also runs in any web browser via WebGL, as well as on VR headsets (optimised for Meta Quest 3/3s and HTC VIVE XR Elite) and in mixed reality.
Where does it sit in the series?
VRpatients reports around 30 minutes for an instructor to build a customised, objective-focused case using the six step no-code workflow.
How many scenarios are included?
85 pre-built scenarios, with roughly 40 more reported as coming during the year, and every scenario can be duplicated and edited.